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Neurofeedback game

BRAIN  HERO

A gym for my mind.

Neurofeedback game

BRAIN  HERO

A gym for my mind.

Neurofeedback game

BRAIN  HERO

A gym for my mind.

OUR VISION

We want to bring science-based brain fitness to everyone.
Brain Hero is a Neurofeedback game to improve:

concentration levels

Measure and improve concentration levels

brain activity

Get your mirror neurons in action!

relaxation capabilities

Learn to relax when needed

THE GAME

Brain Hero is currently under development and to be launched in the second half of 2019. It is based on scientific evidence collected from more than eighty studies and papers. Brain Hero is designed for home use and therapists. The Game is played ideally 4–5 times per week for 10–15 minutes.

FLY WITH
BRAIN HERO

The game consists of a mobile EEG, which measures the brain waves, and a game on the smartphone/tablet. Based on brain activity, the player controls a superhero collecting scores and virtual cookies. With high brain activity the Brain Hero flies upwards, when relaxing down. For example, you need to work out calculations to get your brain in action. Therefore, you have immediate feedback on the success of the tasks.

 

ABOUT US

MyMind is a life science company based in Vienna. Our vision is to help people with neurological impairments to live towards their full brain potential and to be a visible part of society. Our first product is a Neurofeedback game called Brain Hero. Using a mobile EEG plus tablet, brain waves are measured, and the user gets visual feedback of concentration and relaxation levels. Regular training sessions of just 10 minutes per day visibly improve brain fitness and social interaction. MyMind’s objective is to include mobile Neurofeedback with therapy methods for children with autism and ADHD and to conduct a medical study to enable the use of Brain Hero as part of the therapy. There are also plans to include other neurological impairments such as dementia, stroke, but also address burn-out and burn-out prevention.

OUR APPEARANCES

OUR AWARDS

OUR BRAIN TEAM

Christof Goetz

Christof Goetz

Founder & CEO

Christof, the main founder and CEO, holds an MBA in Business Administration and works in IT. In his previous business venture, he developed skills on how to integrate hardware and software components, an experience that comes in handy now. Christof is the father of an autistic daughter and developed the game for her.

Christine Hartlieb-Goetz

Christine Hartlieb-Goetz

Co-Founder, Strategy & Communications

Christine, the co-founder, holds a Master degree in Entrepreneurship and is a senior manager in the banking industry, and mother of an autistic daughter. She is joining now to work with Christof, her husband, on preparing market entry.

 

David Pollreisz

David Pollreisz

Scientific Game Developer

David is a biomedical engineer and his master’s thesis is about biofeedback for autistic children. David develops the algorithms for Neurofeedback and EEG, and coordinates the EEG helmet design.

 

Florian Wende

Florian Wende

Game & System Architect

Florian is a biomedical engineer with broad experience in IT. Florian is responsible for the game engine, infrastructure and embedded software development.

 

Pia Decker

Pia Decker

Game Design & 2D Artist

Pia, a game designer and 2D artist, is our creative mind. She is responsible for game animation and character design.

 

Nicole Weinert

Nicole Weinert

AI Data Scientist

Nicole is currently in the middle of her master studies in the field of biomedical engineering. During her bachelor’s degree she developed an emotion, learning game for children with autism. She works on statistical analyses and helps with the game development.

 

Thanya Khantho

Thanya Khantho

Social Media & Web Apps

Thanya is a bachelor student focusing on graphic and information design. She is responsible for marketing and the corporate identity. She is in charge of our social media platforms and supports customers.​

 

Lela Luthra

Lela Luthra

QM Coordinator

Lela is our test and QM co-ordinator. She is the interface between the ASD child and the development team. She also supports the EEG helmet design and production

CONTACT US

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